I've met with this issue before, and if I remember well I usually solved it by unchecking 'auto' rotational center in the settings.
This doesn't help anymore.
The issue:
high poly (~5mil) object
mouse and viewcube navigation flawless, up to 120FPS, no lag whatsoever,
SpaceMouse, up to 60FPS (not an issue) while doing continous motion, entire 3Ds max lags\stalls\freezes for 4-10 seconds after every 'camera' move.
Ofcourse this is rendering the spacemouse in 3Ds max useless, as I can't work with it on many heavy scenes.
Which is unfortunate, as I can't live without it anymore
tried object mode, camera mode and target camera mode, all the same.
Reinstalled the drivers, updated SM firmware, changed USB ports, updated windows, reinstalled 3Ds Max 2021 and 2022.
My mouse (mx master 3) has low polling rate, so that can't be the problem.
I also use SpaceMouse in blender, zbrush, fusion360, autocad, MOI and houdini, ONLY 3Ds max has this issue.
ODDITY: the issue is for some reason beyond my comprehension and knowledge not present in ortographic and all flat views... completely smooth experience there.
Is anyone else still having this problem? Does anyone have a sollution?
Please?
Best regards,
Antonio