Hello,
I just purchased the SpaceMouse Compact and I'm setting it up. I've installed the latest drivers and using Win10.
The problem is the following: whenever I try to select "Camera Mode", the software switches back to "Target Camera Mode". This is happening in the 3DConnexion Viewer and in Fusion 360. In Rhino7, I can select the Camera Mode just fine.
What could be causing this issue? Is it a bug?
Navigation Mode keeps switching back to Target Camera.
Moderator: Moderators
Re: Navigation Mode keeps switching back to Target Camera.
Camera Mode is only available if the view is a perspective projection. If the application has a parallel (or orthogonal) projection, then the driver switches the navigation mode to the closest valid mode (target camera).
Try switching the view to perspective projection. Should address the problem you're looking at.
Nuno Gomes
Re: Navigation Mode keeps switching back to Target Camera.
Yea this is so annoying. This product keeps getting worse by every single update, and by now it's pretty much useless i 3DS Max. I used to be able to "fly" around with the spacemouse, but that is not possible anymore now what it forces me over to "Target Camera Mode" every 20 secunds, regardless of what I do in the 3D Scene. They show no intentions to ever fix this, for some crazy reason. I'm just waiting for someone else to make a working 3D mouse.
Re: Navigation Mode keeps switching back to Target Camera.
This annoys me as well, but I found a simple workaround. Set a button's function to "Fly Mode." To do this, Open Settings>Buttons [Choose]>Navigation Modes>Fly Mode. Now, whenever the navigation of your view inevitably switches to "Target Camera Mode," tap that button and keep flying.
Hope that helps!

Re: Navigation Mode keeps switching back to Target Camera.
Thank you Tino. Good idea.
Re: Navigation Mode keeps switching back to Target Camera.
Thank you! I had almost given up on using mine, because it will always switch to the wrong mode when working.Tino_S wrote: ↑Sat Feb 03, 2024 10:27 pm This annoys me as well, but I found a simple workaround. Set a button's function to "Fly Mode." To do this, Open Settings>Buttons [Choose]>Navigation Modes>Fly Mode. Now, whenever the navigation of your view inevitably switches to "Target Camera Mode," tap that button and keep flying.Hope that helps!
Re: Navigation Mode keeps switching back to Target Camera.
3Dconnexion changed this behaviour in the driver included in v. 10.9.2 of 3DxWare 10 (released Dec 9, 2024). The change is internally tracked with reference number WIN-1822.
The driver will now keep the setting unchanged but will temporarily switch to "target camera" if "Fly" or "Drone" modes are select and the view is orthogonal.
The driver will now keep the setting unchanged but will temporarily switch to "target camera" if "Fly" or "Drone" modes are select and the view is orthogonal.