What app would you like to see supported on Mac OS X?
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Re: What app would you like to see supported on Mac OS X?
Apple Preview - to pan and zoom in/out of PDF drawings.
Reason being that, while using CadMouse (and not Apple's own Magic Mouse) I can't easily navigate or zoom without using the keyboard. I can use the scroll wheel to go Up and Down. But I have to hit SHIFT and the scroll wheel for Left/Right, and I can only zoom with the keyboard (nothing from the CadMouse seems to trigger zooming).
Reason being that, while using CadMouse (and not Apple's own Magic Mouse) I can't easily navigate or zoom without using the keyboard. I can use the scroll wheel to go Up and Down. But I have to hit SHIFT and the scroll wheel for Left/Right, and I can only zoom with the keyboard (nothing from the CadMouse seems to trigger zooming).
Re: What app would you like to see supported on Mac OS X?
Numbers, Keynote, Preview
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Re: What app would you like to see supported on Mac OS X?
Apple Preview ++
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Re: What app would you like to see supported on Mac OS X?
Google Chrome or other browsers
Re: What app would you like to see supported on Mac OS X?
I would like to see Bricklink's Studio Supported (formerly known as Stud.io). Essentially a CAD program but for modeling with LEGO parts and whatnot.
Re: What app would you like to see supported on Mac OS X?
Another one I would like to see is Shaper Studio support for panning
Re: What app would you like to see supported on Mac OS X?
Basic mouse driver. When not using a supported application I would like to still be able to use the SpaceMouse for "normal" mouse functions such as pointing, clicking, and scrolling.
I don't understand anything about mouse drivers versus custom drivers, and there probably isn't a way to get a single device to show up as both a mouse and a 3Dconnexion device in the MacOS settings, but it would be cool if you could figure out a way to do it. Maybe you could find a way to have it dynamically switch between behaving like a mouse and behaving like a 3Dconnexion device?
Ultimately I would love to have enhanced browser support. Most of my 3D design work and exploration is now done in browsers, and these browser apps have their own shortcut keys, but I cannot figure out a way to map those shortcuts to the SpaceMouse. Maybe getting basic mouse support would be a good starting point.
I don't understand anything about mouse drivers versus custom drivers, and there probably isn't a way to get a single device to show up as both a mouse and a 3Dconnexion device in the MacOS settings, but it would be cool if you could figure out a way to do it. Maybe you could find a way to have it dynamically switch between behaving like a mouse and behaving like a 3Dconnexion device?
Ultimately I would love to have enhanced browser support. Most of my 3D design work and exploration is now done in browsers, and these browser apps have their own shortcut keys, but I cannot figure out a way to map those shortcuts to the SpaceMouse. Maybe getting basic mouse support would be a good starting point.
Re: What app would you like to see supported on Mac OS X?
Firefox / Safari / Chrome -> to be able to map it to scroll and/or zoom would be amazing 

Re: What app would you like to see supported on Mac OS X?
Tabletop Simulator
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Re: What app would you like to see supported on Mac OS X?
Twinmotion from Epic Games, which a number of Sketchup users employ for final rendering of our models in a terrain and landscape.
Moving in the Twinmotion space without a 3D mouse is awful.
Moving in the Twinmotion space without a 3D mouse is awful.
Re: What app would you like to see supported on Mac OS X?
Google Chrome support. Unbelievable this isn't standard already
Re: What app would you like to see supported on Mac OS X?
Agreed, just having system wide scroll support (using the 3D axes) for 2D panes would be an incredible upgrade for mac users.
Re: What app would you like to see supported on Mac OS X?
It would be awesome if it is easy to port the Unity 3DxUnity3D plugin to support macOS
I wonder how hard that would be?
I wonder how hard that would be?