I am following the instructions provided on the website:
To activate the Plugin, please follow these steps:
Go to Fab.
Click “Add to My Library” and then “View in Launcher.”.
In the Epic Games Launcher, find the “3Dconnexion Plugin for Unreal Editor” in the “Fab Library” – you may need to refresh it.
Click “Install to Engine” and pick your Unreal Engine version.
Open Unreal Engine and your project.
Go to Edit → Plugins, enable “3DxUnreal”, and restart Unreal if prompted.
After restarting, you’re ready to use SpaceMouse in Unreal Editor!
However when I get to "View in Lancher," nothing happens; there is no way to "Install to Engine" There is also no "Fab Library"
So what am I missing? Or are the instructions on the website incorrect?
Unreal Engine 5.6.0 Plugin
Moderator: Moderators
Re: Unreal Engine 5.6.0 Plugin
Can you contact the 3Dconnexion support with your inquiry?
You will have to install the Epic Games Launcher app.
There are quite a few sections available in the main application panel.
Open the "UE/Library" tab.
In this section, scroll down to the bottom and find the search bar for Fab. Type the search term "3Dconnexion".
You will have to install the Epic Games Launcher app.
There are quite a few sections available in the main application panel.
Open the "UE/Library" tab.
In this section, scroll down to the bottom and find the search bar for Fab. Type the search term "3Dconnexion".
