houdini

Questions and answers about 3Dconnexion devices on Windows.

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chimera15
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Joined: Tue Apr 19, 2011 12:03 pm

houdini

Post by chimera15 »

Was this ever supported? I saw a bunch of people trying to hack into the driver but looks like it never went much of anywhere.
Bryan
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Houdini providing support for 3Dconnexion devices

Post by Bryan »

Dear chimera15,

I have no record of any of Houdini's applications having ever supported the use of our input devices as part of their user interface.

If you have ideas as to uses of our input devices, that would be beneficial in Houdini applications, we encourage you to let the Houdini developers or their marketing department know of this added value. Encourage them to make the changes to their user inteface that you would find valuable. Encourage them to make these changes in their next developement cycle

We provide a free SDK, Software Development Kit, for developers to make it as easy as possible for them to include use of our input devices in their user interfaces. We welcome and encourage application developers to take advantage of the input from our devices to enhance their user interfaces.

Sincerely,
Bryan
The more things change, the more they remain the same. ; ^ )
jwick
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Post by jwick »

Houdini does ring a bell, from a long time ago. Where did you see some recent mention of it.

Of course, the best way to get them to support 3Dx devices is to contact them. They probably have a forum.

If they are at SIGGRAPH next week, I'll go talk to them. But customers carry more weight than I do. All I can do is answer questions, that you as a user brought up.
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Post by jwick »

I spoke with one of the Houdini guys at SIGGRAPH. I'll be contacting their development people after the show. Please make it known to them, through their means, that you want 3D mouse support. All I can do is help them if they want to support the device. Customers have to drive the demand.
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