
Max2012 - camera display - BUG
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Max2012 - camera display - BUG
I normally have any camera I create hidden as the tend to slow the display. Whenever I use the Space Nav. a special display mode called "3DxStudio Perspective" is activated and hidden camera appear, they are then stick in the no mode irrespective of the display camera toggle - very annoying, please stop it.
3Dxware should use the current display state used in MAX.

Max2017| vray 3.70.01 | Win10poo64 | 3Dx 10.7.2
Re: Max2012 - camera display - BUG
Hi,
Same problem with max 2013 - the "hidden" state of the cameras is not respected when using the Space Nav. It happens only in perspective mode, the top/side views are fine.
Same problem with max 2013 - the "hidden" state of the cameras is not respected when using the Space Nav. It happens only in perspective mode, the top/side views are fine.
Re: Max2012 - camera display - BUG
Small update:
I realized that when the hidden cameras appear in the 3DxStudio Perspective mode, they can be seen but not selected. I need to "show" them (shift+c) in order to be able to select one...
I realized that when the hidden cameras appear in the 3DxStudio Perspective mode, they can be seen but not selected. I need to "show" them (shift+c) in order to be able to select one...
Re: Max2012 - camera display - BUG
ok, found a workaround...maybe not the best because one might lose in display quality, but it works
change the display driver (customize/Preferences/Viewports/Display Drivers) from Nitrous to direct 3d
change the display driver (customize/Preferences/Viewports/Display Drivers) from Nitrous to direct 3d