Hi,
I've been using my SN with Mudbox 2013 (Win7 x64) with no issues at all until tonight. Tonight I installed my Wacom Intuos3 tablet. Now upon launching Mudbox the pan/tilt goes haywire, constantly drifting the viewport up and right until I filter out the Pan/Tilt option in the 3DConnexion menu in the viewport. That means I have to manually pan/tilt using the tablet and modifier button, which obviates even using the SpaceNavigator.
I realise there is a conflict between the tablet and the SpaceNavigator, so I have disabled all scrolling options in the Wacom UI. Still no dice.
I am going to install and try using the latest beta SN drivers, but if that doesn't work, is this an issue that 3DConnexion is aware of?
Thanks for your insight, guys!
iline
Mudbox + Wacom Intuos3 + SpaceNavigator constant panni issue
Moderator: Moderators
FIXED: Mudbox + Wacom Intuos3 + SpaceNavigator issue
I uninstalled the 3DxWare drivers and installed the Beta SN drivers from this forum after restarting.
When the computer restarted after installing the beta drivers, a new program, JET, was in my start menu. I opened it and immediately the same problem occurred as in Mudbox - the up/right panning motion. Hitting the 'fit' command didn't help as the panning started immediately as if the SN knob was being held by an invisible hand.
The Wacom tablet was not plugged in at this point and I decided arbitrarily to swap the USB ports used for the tablet and SpaceNavigator. Instantly Windows reports 'Device Drivers installed'. Opening Jet I see that operation is back to normal. Then I plugged in the Wacom and reopened Jet, and yes - I could steer the little plane around fine and dandy.
Finally I opened my project in Mudbox and joyously found the two input devices had found harmony at last. Now I am trying to remember how I had it set up before!
When the computer restarted after installing the beta drivers, a new program, JET, was in my start menu. I opened it and immediately the same problem occurred as in Mudbox - the up/right panning motion. Hitting the 'fit' command didn't help as the panning started immediately as if the SN knob was being held by an invisible hand.
The Wacom tablet was not plugged in at this point and I decided arbitrarily to swap the USB ports used for the tablet and SpaceNavigator. Instantly Windows reports 'Device Drivers installed'. Opening Jet I see that operation is back to normal. Then I plugged in the Wacom and reopened Jet, and yes - I could steer the little plane around fine and dandy.
Finally I opened my project in Mudbox and joyously found the two input devices had found harmony at last. Now I am trying to remember how I had it set up before!
Re: Mudbox + Wacom Intuos3 + SpaceNavigator constant panni i
The key fix was probably unplugging the SpaceNavigator and plugging it in again.
The device is a spring. If something is pushing on it when it starts up, it will use that position as the "center" position. When the force is removed (say something was sitting on it), it will return to it's physical rest position and it will now think that something/someone is pushing in the opposite direction.
Make sure nothing is resting on the device when it starts up. That is, when the machine boots or when you plug the device in.
You can also use the "Calibrate" button in the 3DxWare GUI to redefine the normal rest position.
The device is a spring. If something is pushing on it when it starts up, it will use that position as the "center" position. When the force is removed (say something was sitting on it), it will return to it's physical rest position and it will now think that something/someone is pushing in the opposite direction.
Make sure nothing is resting on the device when it starts up. That is, when the machine boots or when you plug the device in.
You can also use the "Calibrate" button in the 3DxWare GUI to redefine the normal rest position.
