It's still me
I have a new problem, you're class SpaceMouseDevice.java has been created for a mode with object deplacement.
I explain :
When you move for exemple in the axe x, you're listen the spaceMouse and increase the object in tx.
Ok this methode runs for object deplacement but when you change in viewer deplacement (camera mode) the probleme is the coordonate is absolute and for a viewer mode with have several change of successive mark.
When you move for example in the axe X, you're try an rotation in Y and after you still quite want to go up, you deplacement is not good, it is lateral because you're coordonate is absolute, whereas the axes of translations should change with the landmark changing.
Have u got corrected this problem? Have u already do a class with viewer deplacement (camera) in universe3D?
In the absolute, i want the same deplacement of Google Earth.
I try to inspirate with the keyboard behavior but the code is particulary complex.
Thank u so much for u helpful !
Bye
