Not today, no. We hope that there will be support in the future, but we cannot commit to when or if that might happen.
3Dconnexion, Inc.
Is there any effort being expended on making 3Dconnxion devices work for linux googleearth?
Does "hope that there will be support in the future" mean that it's not even being considered? Please tell me that's not so. Can it be so difficult?
The linux userbase is smaller, but a high percentage of them are developers and authors and maintainers. It would be in 3D/Logitech's interest to support this product under linux!
I'd also be happy to use it with GoogleEarth Linux. Most of the things I do on my computer, I can achieve with Linux apps., when I use GoogleEarth I need to reboot my computer... on Windows if I really want to have fun with it, using my SpaceNavigator
At 3Dconnexion, we'd love to see support for our 3D Mice in GE for Linux. If you are of the same opinion, we recommend you to send a note to Google and let them know. Customer/user requests always carry that extra bit of weight.
A tolerable fix for un-supported apps might be mapping Spacenavigator functions to keyboard character codes, and some way to make the Spacenavigator an HID device. Voila! Instant support!
All of the googleearth nav functions map to the keyboard.
tomjennings wrote:A tolerable fix for un-supported apps might be mapping Spacenavigator functions to keyboard character codes, and some way to make the Spacenavigator an HID device. Voila! Instant support!
All of the googleearth nav functions map to the keyboard.
Do you have a hint on how to do that ? would like to try, but never digged into that kind of things
I join in the request for Spacenavigator-Google Earth Linux support.
BTW I also have two friends using Linux that are avid Google Earth users - they said they would buy the Spacenavigator PE edition if they could use it on Linux.
I like very much this device, I'm very happy I can use it with Second Life - it really improves the whole virtual world experience and it lets you take awesome video. After months of workarounds it will be fully supported in the upcoming new Second Life Linux client.