Twinmotion 3DConnexion Support

Questions and answers about 3Dconnexion devices on macOS.

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zoomer
Posts: 316
Joined: Sat Aug 20, 2016 8:53 am

Twinmotion 3DConnexion Support

Post by zoomer »

Hello 3DConnexion Teal,

Twinmotion Support on macOS is not existing (at with at least Monterey) at all !

Twinmotion Support on Windows 10 is pretty rudimentary.
It offers a Helicopter Mode only (I get ill/motion sic from it)

Great that on Windows we get Twinmotion App specific Button Assignment options
Unfortunately, there is only helicopter mode only.
And even worse, Twinmotion ignores any mirroring of my Enterprise Axis !

Is Twinmotion Support a collaboration between Epic and 3DConnexion or should I
better connect Epic in this case ?


Thanks in advance ...
fabfer
Posts: 3
Joined: Mon Nov 22, 2021 12:45 am

Re: Twinmotion 3DConnexion Support

Post by fabfer »

Please!
Schermata 2021-11-22 alle 08.51.19.jpg
Schermata 2021-11-22 alle 08.51.19.jpg (143.78 KiB) Viewed 15885 times
luping
Posts: 1113
Joined: Wed Mar 20, 2019 5:54 pm

Re: Twinmotion 3DConnexion Support

Post by luping »

Hard to find enough hardware driver and plugin developers for MacOS, manpower is limited for the time being...
stevehiggs
Posts: 1
Joined: Tue May 12, 2026 9:18 am

Re: Twinmotion 3DConnexion Support

Post by stevehiggs »

5 years later, is there any update on 3DConnexion support for Mac TwinMotion? I see that it has been supported on windows for since version 2023 ( https://3dconnexion.com/ca/applications ... winmotion/ )

The 3DConnexion Space Mouse is supported in Unreal Engine on Mac, but not within TwinMotion itself seemingly?

Can I add a vote for this request? Can I develop it? With AI tools it should be fairly simple at this point I imagine, since Unreal Engine is supported as I mentioned.

Thanks!
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