Space Navigator Errors with Multiple Maya versions

Questions and answers about 3Dconnexion devices on Windows.

Moderator: Moderators

Post Reply
chuckie7413
Posts: 5
Joined: Tue Dec 09, 2008 9:56 am

Space Navigator Errors with Multiple Maya versions

Post by chuckie7413 »

Hi all,

So I am trying to get this Space Navigator to work in Maya.

I have a few versions of maya installed on my workstation (2009, 2011 and 2012) however I just need the navigator to work with 2012 for now.

When I install the drivers and then load the plugin in the Plugin Manager I get lots of errors.

I looked at the Technical Support Page for this and it says:
You will get this error if you have more than one Maya plug-in installed.

Go to the Windows Add or Remove Programs panel and delete any MAYA plug-ins that may be listed except for the most recent.
When you say more than one plugin do you mean 3dconnex plugin or any software maya plugin?

Also when I load Add or Romove Programs there is no individual 3dconnex maya plugin uninstaller.

Would be great if you could clarify what you mean.

Any help with this would be great.

Many thanks,

Richard
Fred
Moderator
Moderator
Posts: 997
Joined: Wed Dec 06, 2006 7:15 am
Location: Rochester, NY
Contact:

Post by Fred »

Please provide the error message you first receive.

Regarding uninstalling additional plugins this was in reference to an older driver that had the addins seperate for each version of Maya.

Now they all in one folder example Win XP:
C:\Program Files\3Dconnexion\3Dconnexion 3DxSoftware\3DxMaya32\win32\Maya 2008
C:\Program Files\3Dconnexion\3Dconnexion 3DxSoftware\3DxMaya32\win32\Maya2012

If your not using 2007, 2008 you can remove the folders by deleting them.

The 3Dconnexion plug-in in Maya depends on the command MagellanStartup being executed by the usersetup.mel. When another script is installed it can overwrite the 3Dconnexion usersetup.mel.

To confirm that this is the problem you are seeing, type "MagellanStartup" [ without the quotes ] at the Maya command line.This should enable [devicename] navigation.

If your 3Dconnexion device starts when you type "MagellanStartup" at the command prompt but is not auto-starting, that would indicate that another instance of usersetup.mel is being used. To have the device auto-start you would need to add the MagellanStartup; line to the end of the active usersetup.mel

You can locate any other copies of usersetup.mel you have using Windows Explorer. If you have other scripts or add-ins such as Maya's Bonus Tools or GoZ , they add their own usersetup.mel files. Open the usersetup.mel in maya|scripts|startup and add the line MagellanStartup; at the end.

Maya only checks for the scripts on startup, so you can restart Maya or type "rehash;"

If you are still seeing a problem please let us know whether MagellanStartup enables navigation and which other
scripts or add-ins are in use.
Last edited by Fred on Fri Feb 03, 2012 10:34 am, edited 1 time in total.
chuckie7413
Posts: 5
Joined: Tue Dec 09, 2008 9:56 am

Post by chuckie7413 »

Ah ok thanks Fred.

I think the issue is with the usersetup.mel as I have one that loads a few other scripts.

Will follow your suggestions and let you know.

Many thanks,

Richard
chuckie7413
Posts: 5
Joined: Tue Dec 09, 2008 9:56 am

Post by chuckie7413 »

Hi Fred,

Just ran the MagellanStartup command in maya and it now works!

So I have added the command in our userSetup.mel file and loads straight away.

Many thanks,

Richard
Post Reply