Search found 48 matches

by llealloo
Sun Oct 18, 2026 12:57 pm
Forum: MacOS Discussion Forum
Topic: "SpaceMouse UI" companion plugin for Cinema 4D on macOS
Replies: 2
Views: 25

Re: "SpaceMouse UI" companion plugin for Cinema 4D on macOS

I just added support for the XPresso graph in the latest preview release <3
by llealloo
Sat Oct 17, 2026 9:17 pm
Forum: MacOS Discussion Forum
Topic: "SpaceMouse UI" companion plugin for Cinema 4D on macOS
Replies: 2
Views: 25

Re: "SpaceMouse UI" companion plugin for Cinema 4D on macOS

That first link points to an earlier build.. for the latest release go here:

https://github.com/llealloo/c4d-spacemouse-ui/releases
by llealloo
Sat Oct 17, 2026 5:56 pm
Forum: MacOS Discussion Forum
Topic: "SpaceMouse UI" companion plugin for Cinema 4D on macOS
Replies: 2
Views: 25

"SpaceMouse UI" companion plugin for Cinema 4D on macOS

Hi everyone! I made a free, open-source C4D plugin that adds SpaceMouse navigation to Node Editors, the Timeline, lists, and dialogs, plus it fixes a few bugs (the component-mode stutter and orthographic component hover issues). It works adjunct to the original/OEM 3Dconnexion plugin and driver as a...
by llealloo
Sat Sep 05, 2026 1:20 pm
Forum: MacOS Discussion Forum
Topic: Cinema 4D and a Wacom
Replies: 6
Views: 122969

Re: Cinema 4D and a Wacom

a silly response: it's OK that this still hasn't been fixed... I'm happy to use Blender anyway where the spacemouse integration is rock solid and even works in non-3d panels! :mrgreen: I do hope there is eventually a fix for c4d though, or perhaps a rewrite of the implementation to include support i...
by llealloo
Wed May 06, 2026 9:33 am
Forum: MacOS Discussion Forum
Topic: Cinema 4D and a Wacom
Replies: 6
Views: 122969

Re: Cinema 4D and a Wacom

I have this issue as well with the stuttering NDOF movement while in polygon/edge/point editing modes and hovering the cursor over the 3D viewport with a Wacom pen, I contacted 3Dconnexion tech support and I even contacted some of the Maxon devs about it. I believe it to be a conflict with the c4d U...
by llealloo
Sun Mar 01, 2026 7:07 pm
Forum: MacOS Discussion Forum
Topic: Unity Mac Support
Replies: 1
Views: 779

Unity Mac Support

Hello, I know this has been brought up a few times over the years!

I would like to make a feature request to port the Unity Windows implementation over to macOS.

Thanks for your consideration! <3
by llealloo
Sat Jun 28, 2025 4:12 pm
Forum: MacOS Discussion Forum
Topic: What app would you like to see supported on Mac OS X?
Replies: 257
Views: 1998540

Re: What app would you like to see supported on Mac OS X?

It would be awesome if it is easy to port the Unity 3DxUnity3D plugin to support macOS

I wonder how hard that would be?
by llealloo
Thu Jun 26, 2025 8:38 am
Forum: MacOS Discussion Forum
Topic: What app would you like to see supported on Mac OS X?
Replies: 257
Views: 1998540

Re: What app would you like to see supported on Mac OS X?

Agreed, just having system wide scroll support (using the 3D axes) for 2D panes would be an incredible upgrade for mac users.
by llealloo
Mon Jun 02, 2025 7:20 am
Forum: MacOS Discussion Forum
Topic: Cinema 4D node graph support a la Blender?
Replies: 5
Views: 9558

Re: Cinema 4D node graph support a la Blender?

I just got a response from maxon support: They sent the following link: https://support.maxon.net/hc/en-us/articles/9215212926364-3DConnexion-with-Cinema-4D-2023-2-and-up Unfortunately, as the FAQ mentioned, the native 3DConnexion has been removed and support for these tools will now be handled enti...
by llealloo
Sat May 31, 2025 10:11 am
Forum: MacOS Discussion Forum
Topic: Cinema 4D node graph support a la Blender?
Replies: 5
Views: 9558

Re: Cinema 4D node graph support a la Blender?

That page looks to predate this article which shows that the driver is maintained by 3Dconnexion

https://support.maxon.net/hc/en-us/arti ... 3-2-and-up

So, it looks like I should be contacting 3Dconnexion?
by llealloo
Thu May 22, 2025 9:53 am
Forum: MacOS Discussion Forum
Topic: Cinema 4D node graph support a la Blender?
Replies: 5
Views: 9558

Re: Cinema 4D node graph support a la Blender?

Ok, I can do that.

Just out of curiosity, who usually writes the plugin? The third party, 3Dconnexion, or a combination of both?
by llealloo
Wed Apr 09, 2025 11:56 am
Forum: MacOS Discussion Forum
Topic: Cinema 4D node graph support a la Blender?
Replies: 5
Views: 9558

Cinema 4D node graph support a la Blender?

Currently, the SpaceMouse NDOF input only functions in C4D inside of 3D viewports. It would be great if the various node graphs (materials, scene nodes, particle node modifier, XPresso, etc) in C4D supported NDOF input from SpaceMouse, similar to the Blender implementation- which is fantastic! This ...
by llealloo
Tue Apr 08, 2025 10:51 pm
Forum: MacOS Discussion Forum
Topic: 3D Axes for system wide scroll/pan/zoom
Replies: 1
Views: 25581

Re: 3D Axes for system wide scroll/pan/zoom

I almost made a new post asking for the same thing, but then I realized I had already asked about it 5 months ago :lol: Over 22,000 views to this thread! This would be an incredible feature to have in an upcoming update! I have been wanting nothing more than to be able to use the spacemouse for simp...
by llealloo
Sat Mar 22, 2025 10:21 pm
Forum: MacOS Discussion Forum
Topic: Blander and 3DConnexion
Replies: 14
Views: 32287

Re: Blander and 3DConnexion

FIXED in Blender 4.4! Also, the 3D mouse implementation is updated, now it functions similarly to Cinema4D in 3D viewports where it automatically recalculates the orbit position after letting go of the spacemouse <3 <3 <3 I am so happy! Thank you so much to all of the developers who worked on this. ...
by llealloo
Mon Mar 03, 2025 11:46 am
Forum: MacOS Discussion Forum
Topic: Petition to expand software support for macOS!
Replies: 2
Views: 9766

Re: Petition to expand software support for macOS!

Thanks for supporting the petition! SpaceMouse is such a beautiful device with loads of functionality for creators & users of all kinds. Maybe there are fewer resources allocated to macOS development at 3Dconnexion because the user-base over the last decade has been primarily CAD focused? Though...